Voidwalker in Path Of Exile is a unique pair of murder boots that when equipped grants the player up to 50 dexterity attribute points, up to 180 percent increased evasion and energy shield rating, 30 percent increased movement speed, 20 percent chance to avoid projectiles while phasing, the unique modifier "you have phasing if you have killed recently", and the unique modifier "projectiles pierce while phasing". This unique has a maximum evasion rating of 483 and a maximum energy shield rating of 66 if all armorer's scraps have been applied to the unique. This unique has not changed since it's original introduction into the game in September of 2016.
Item Usefulness Information - This unique is best suited for range based character builds that utilize piercing projectile attacks in their main build setups. The up to 50 increased dexterity points granted by the unique is beneficial towards all character classes, since it can help ease
attribute requirements on gear and grant a small bonus towards accuracy and evasion rating. The up to 180 percent increased evasion and energy shield is somewhat negligible, unless your character build is focused on scaling evasion rating as your primary source of defense against enemies. The 30 percent increased movement speed granted by the unique is useful with regard to builds that cannot use whirling blades as their main
movement skill in their build setup and will mainly utilize walking to get
from area to area. The unique modifier "20 percent chance to avoid projectiles while phasing" is amazing for evasion based character builds. This will make enemies projectiles attacks have less of a chance to hit you, which is a definitive increase to defenses. The unique modifier "you have phasing if you've killed recently" works in tandem with the previous modifier, and is incredibly useful since it means that you will almost always have the phasing buff if your character build has a sufficient clear speed. The final unique modifier "projectiles pierce while phasing" is a damage output boost for builds that utilize and scale their main damage with pierce in their build setups. This unique modifier can save you from having to invest in a pierce support gem and several passive skill tree points, and works incredibly well with the Drillneck unique, since the Drillneck unique grants increased projectile damage based on your arrow pierce chance. The best character class to pick when deciding to fully utilize maximize damage output with this unique is the Ranger. The best ascendancy class to
pick when deciding to go Ranger is the Deadeye. The Deadeye's Powerful Precision notable
passive skill states "projectiles have 100 percent additional chance to pierce targets at the start
of their movement, losing this chance as the projectile travels farther", "attack projectiles return to you after hitting targets", and "projectile
critical strike chance increased by arrow pierce chance". This works in tandem with the Voidwalker unique, since it means that the downside of losing pierce chance as the projectile travels further is completely neglected, since you will have 100 percent pierce chance while phasing. Due to the fact that your arrow pierce chance is 100 percent while phasing, it means that your critical strike chance will be greatly enhanced. You cannot use this unique in the early stages of the game, since it's level requirement is level 69. In the late stages of the game, this unique is a great defensive and offensive item due to it's unique modifiers, and is likely the best in slot item for evasion based character builds that utilize and scale their main damage with pierce currently.
Informative Links -
http://pathofexile.gamepedia.com/Voidwalker - additional information regarding the Voidwalker unique
http://pathofexile.gamepedia.com/Phasing - additional information regarding the Phasing buff
http://pathofexile.gamepedia.com/Drillneck - additional information regarding the Drillneck unique
http://pathofexile.gamepedia.com/Deadeye - additional information regarding the Deadeye ascendancy class
No comments:
Post a Comment